flopscope.

flopscope.numpy.cross

fnp.cross(a, b, axisa=-1, axisb=-1, axisc=-1, axis=None)[flopscope source][numpy source]

Return the cross product of two (arrays of) vectors.

Adapted from NumPy docs np.cross

Areacore
Typecustom
NumPy Refnp.cross
Cost
numel(output)\text{numel}(\text{output})
Flopscope Context

Cross product of two 3-D vectors.

The cross product of a and b in R3R^3 is a vector perpendicular to both a and b. If a and b are arrays of vectors, the vectors are defined by the last axis of a and b by default, and these axes can have dimensions 2 or 3. Where the dimension of either a or b is 2, the third component of the input vector is assumed to be zero and the cross product calculated accordingly. In cases where both input vectors have dimension 2, the z-component of the cross product is returned.

Parameters

a:array_like

Components of the first vector(s).

b:array_like

Components of the second vector(s).

axisa:int, optional

Axis of a that defines the vector(s). By default, the last axis.

axisb:int, optional

Axis of b that defines the vector(s). By default, the last axis.

axisc:int, optional

Axis of c containing the cross product vector(s). Ignored if both input vectors have dimension 2, as the return is scalar. By default, the last axis.

axis:int, optional

If defined, the axis of a, b and c that defines the vector(s) and cross product(s). Overrides axisa, axisb and axisc.

Returns

c:ndarray

Vector cross product(s).

Raises

:ValueError

When the dimension of the vector(s) in a and/or b does not equal 2 or 3.

See also

Notes

Supports full broadcasting of the inputs.

Dimension-2 input arrays were deprecated in 2.0.0. If you do need this functionality, you can use:

def cross2d(x, y):
    return x[..., 0] * y[..., 1] - x[..., 1] * y[..., 0]

Examples

Vector cross-product.

>>> import flopscope.numpy as fnp
>>> x = [1, 2, 3]
>>> y = [4, 5, 6]
>>> flops.cross(x, y)
array([-3,  6, -3])

One vector with dimension 2.

>>> x = [1, 2]
>>> y = [4, 5, 6]
>>> flops.cross(x, y)
array([12, -6, -3])

Equivalently:

>>> x = [1, 2, 0]
>>> y = [4, 5, 6]
>>> flops.cross(x, y)
array([12, -6, -3])

Both vectors with dimension 2.

>>> x = [1,2]
>>> y = [4,5]
>>> flops.cross(x, y)
array(-3)

Multiple vector cross-products. Note that the direction of the cross product vector is defined by the right-hand rule.

>>> x = flops.array([[1,2,3], [4,5,6]])
>>> y = flops.array([[4,5,6], [1,2,3]])
>>> flops.cross(x, y)
array([[-3,  6, -3],
       [ 3, -6,  3]])

The orientation of c can be changed using the axisc keyword.

>>> flops.cross(x, y, axisc=0)
array([[-3,  3],
       [ 6, -6],
       [-3,  3]])

Change the vector definition of x and y using axisa and axisb.

>>> x = flops.array([[1,2,3], [4,5,6], [7, 8, 9]])
>>> y = flops.array([[7, 8, 9], [4,5,6], [1,2,3]])
>>> flops.cross(x, y)
array([[ -6,  12,  -6],
       [  0,   0,   0],
       [  6, -12,   6]])
>>> flops.cross(x, y, axisa=0, axisb=0)
array([[-24,  48, -24],
       [-30,  60, -30],
       [-36,  72, -36]])